Simple Voxel Engine
A Simple Voxel Engine developed in C++ using OpenGL. It renders traditional voxel terrain using cubic chunks with greedy meshing. It supports textures, mesh-wise AO, simple light and dynamic block models.
Aim
The aim of this project was to learn about and implement a simple voxel engine, inspired by Minecraft and other voxel games.
January 1st, 2019 · https://github.com/wsandst/simple-voxel-engine