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Simple Voxel Engine

A Simple Voxel Engine developed in C++ using OpenGL. It renders traditional voxel terrain using cubic chunks with greedy meshing. It supports textures, mesh-wise AO, simple light and dynamic block models.

Aim

The aim of this project was to learn about and implement a simple voxel engine, inspired by Minecraft and other voxel games.
January 1st, 2019  ·  https://github.com/wsandst/simple-voxel-engine


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