Experimental Ludo Game Engine
A tool written in Python for simulating Ludo games and for testing various game search methods. It has several different player agents which can be simulated against each other to investigate various strategies in Ludo.
Aim
The aim of this project was to try out a Monte Carlo tree search in a game with chance elements and to investigate the nature of optimal Ludo play.
January 1st, 2020 · William Sandström and Harald Bjurulf